Tuesday, July 01, 2008

After the initial direction was selected, I concetrated on the details of the surfaces and form.



Some key attributes I wanted the scooter to have where, smooth surfaces, a "bonnet" or hood that was uninterrupted by the controls. One of the main goals during this phase was to create a fluid curvy body based around a square, without making the square hole look out of place.

1 comment:

Anonymous said...

Hi Elliot, I' m a french student designer and I' m working on a similar project like yours ; a vehicule for messengers ...

But I' m not at your level, I'm in my first year .

PS : Sorry for my poor english and if your want to answer me, theflow24hotmail.fr ;-)